Reply To: Voronoi cell (ultra dense networks)


Dear Ahmed,

in our simulator, we have eliminated any sort of map (e.g., path loss maps or coverage maps) and only calculate the respective values for positions that are actually interesting for the specific simulation run. Thus, the user association is also done based on the actual received power at the user’s precise location and not based on a precalculated voronoi tessellation.

On the other hand, a very dense user placement would give you a similar represenation, with randomly sampled locations in your coverage region. If you have any specific ideas for what you want to implement, please let me know and I can give you some hints on how to do that in our simulator.

Best regards,