Thank you for your reply. I understand that the LTE simulator gives how many bits were transmitted in each TTI for a particular UE. Does this number of bit represent the bits transferred out of a user IP packet only or the total bits transferred from one physical layer PDU. As a physical layer PDU may contain more than one IP packet, if X bits were transferred in a TTI, does it mean that x bits from the IP packet were transferred or x bits from the physical layer PDU were transferred?
Also, there can be the case where a UE may not be served by the simulator due to loaded condition (scheduling delay). In that case, what would be the output for the number of bits transferred in those TTI.
Is it possible to tweak the scheduler algorithm to implement prioritized scheduling of some kind so as to improve packet latency?